Category Archives: Untructured Computing

24-Point Game Programming in esProc

24-point game is a common intellectual game, which can be played with cards without jokers. The rule is to draw four random cards and manipulate the four numbers to get the result 24 using four arithmetic operations: addition, subtraction, multiplication … Continue reading

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esProc Solves Eight Queens Problem

Among lots of chess puzzles, the problem of the eight queens is the most well-known example. Eight queens must be placed on a 8×8 chessboard so that no queen attacks any others. Well, how many solutions are there? A queen … Continue reading

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Several Methods to Compute Fibonacci Sequence with esProc

Fibonacci Sequence is also called “Rabbit Sequence”, because it can be described by a problem related to rabbits: After the second month of their life, a pair of rabbits can give birth to two little ones every month. If all … Continue reading

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esProc Solves Multivariable Linear Equations

For a given system of linear equations in n unknowns, there must be n equations to form the system. e.g.: 3x+4y+5z=26 5x+6y+10z=47 4x+8y+7z=41 Well, how do you solve this system of linear equations with n variables with esProc? First, the … Continue reading

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